AI Insights · Timothy · April 2025
Top City Building Games on iOS in Latin America: Q1 2025
Explore the performance trends of the top city building games on iOS in Latin America during Q1 2025, featuring insights from Sensor Tower data.
In the first quarter of 2025, the performance of city building games on the iOS platform in Latin America showcased varied trends in terms of downloads, revenue, and active users. Here's a closer look at the top five games in this category, based on data from Sensor Tower.
SimCity BuildIt by Electronic Arts started the quarter with a strong weekly revenue of around $7.4K, peaking at $7.9K by the end of January. However, a decline was observed in the following weeks, settling at approximately $4.8K by the end of March. Weekly downloads experienced a gradual decrease from 11.4K to about 4.7K, while active users saw a steady decline from 50.7K to 36.6K.
Gold Rush: Frozen Adventures from SayGames LTD experienced a notable increase in active users, rising from 13.3K to 21.9K by the end of the quarter. Although revenue remained modest, peaking at $0.5K, downloads fluctuated, reaching a peak of 3.9K in late March.
State Connect: Traffic Control published by AI Games FZ saw its weekly downloads surge to 5.4K in late February before dropping to under 1K by the end of March. Revenue showed a similar pattern, with a peak of $0.2K in January, followed by a decrease. Active users increased to 5.3K in late February before declining to 2.3K.
Global City: Building games by MYGAMES MENA FZ LLC maintained a steady revenue trend, hovering around $1.4K throughout the quarter. Downloads started at 3.7K, dropping significantly to 0.7K by the end of March. Active users declined from 1.5K to 0.8K over the same period.
Lastly, Civilization VI: NETFLIX by Netflix, Inc. had a mixed performance, with downloads decreasing from 3K to just over 400. Revenue remained low, while active users saw a decline from 4.3K to 1.6K.
For more detailed insights and data on the performance of these apps, visit Sensor Tower.